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E3 Conference

It's a bit late, but her's some info I've found about the recent E3 Conference:

Sony's new portable PlayStation Vita game system offers unique and new features for a mobile game console that will take some getting used to. But once you get acquainted with the PlayStation Vita unique hardware and play games optimized for the console the game play is awesome.
Hands-On with Sony's PlayStation Vita: Impressive Hardware, Game Play
The successor to the PlayStation Portable looked promising -- a lush display, potent hardware, and a $250 price tag cemented its place as serious potential competition in the portable gaming space.
The PlayStation Vita is a bit larger than expected. Taller than the PlayStation Portable it's replacing, the Vita is packing a 5-inch OLED screen, serving up bright, gorgeous color. On to the features: there's a gyroscope, a microphone, an accelerometer, a pair of cameras, two analog thumbsticks, a touchscreen, and a touch pad on the rear.  It was a bit disorienting at first -- holding the device, and tapping its rear end to interact with objects on the screen. But the rear touchpad is a novel idea -- handy for playing touch-enabled games, as you don't have to deal with your hands blocking all of the action.
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Nintendo's latest entertainment system, the Wii U, marries a muscular console with an innovative, tablet-like controller. And if the earliest demonstrations are any indication, the U will make a popular addition to the living room.Early attention has focused on the controller, whose 6.2-inch touch- screen was responsible for many of the jaws that dropped in the audience during its unveiling. The first gasps came during a video in which a player set the tablet controller on the floor in front of a television screen showing a golf course. The player swung as if the tablet controller were a tee, which sent a virtual golf ball hurtling through the air on the TV. The seamless communication between the controller's display and the TV, and the possibilities it opens up, are central to the U's appeal. The system combines traditional video-game buttons and directional sticks with gesture and motion controls, and does it in a way that won't overwhelm casual players.Nintendo has finally caught up to Microsoft and Sony on the visual front, developing a console capable of delivering graphics at 1080p. 


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